RealBat Cricket VR

Terms of Service

Browser demo · Effective 14 October 2026 · Last updated 14 October 2026

These terms are an agreement between you and the operator of RealBat Cricket VR ("RealBat", "we", "us") for your use of the RealBat Cricket VR browser demo at demo.realbatvr.com, any test version of it, and everything delivered with it, including its software, code, data, graphics, models, animations, sounds and text (together, "the demo"). By entering the demo, or by using any part of it, you accept these terms. If you do not accept them, do not use the demo.

The short version

1. About the demo

The demo lets you try RealBat Cricket VR in a virtual reality headset's web browser: batting practice at one ground, with some features shown but kept for the full game. It is free of charge, and it is a preview: it is limited on purpose (for example in the number of balls you can face, the time some modes run and the features available), it runs in a browser rather than natively, and it may contain bugs. Nothing in it is a promise about what the full game contains or will contain.

2. Who may use it

The demo is for people aged 13 and over. If you are under the age of majority where you live, you may use it only with the permission and supervision of a parent or guardian, who accepts these terms for you. You must also meet the age and other requirements of your headset's maker for using its device and browser. You may not use the demo if you are barred from doing so by the law that applies to you.

3. Health and safety

Virtual reality, and a game in which you swing your arms hard, carry real risks. Before and while you play:

You are responsible for using the demo safely and for any harm to you, other people or property that results from how and where you use it, to the extent the law allows.

4. What you may do

Subject to these terms, we give you a personal, limited, non-exclusive, non-transferable, non-sublicensable and revocable permission to access the demo through its official address and to play it in a web browser for your own private, non-commercial entertainment and evaluation. That is the only permission you have. Everything not expressly allowed is reserved by us. The demo is licensed to you, not sold.

5. What you may not do

You may not, and may not help, allow or ask anyone else (including any software, script, bot or artificial-intelligence system) to:

Reverse engineering and extraction

Modification and copying

Cheating, interference and security

These restrictions apply to the fullest extent permitted by law. Where the law that applies to you gives you a right that cannot be excluded by contract (for example, a limited right to decompile software to achieve interoperability), these terms do not take that right away, but you may exercise it only within its strict legal limits and, where the law requires, only after first asking us for the information you need at the contact address below.

6. Access, passwords and limits

We may make the demo available only with a password, an invitation, or other access control. Any password or access we give you is personal and confidential: do not share, publish or sell it. We may change, withdraw or revoke access at any time. Limits in the demo (such as the number of balls, the length of some modes, and which features are available) are part of the demo, and keeping within them is a condition of these terms.

7. Ownership

The demo and everything in it, including its software, source and object code, physics and simulation, design, look and feel, characters, stadiums, models, animations, audio, text, and the names and logos "RealBat" and "RealBat Cricket VR", are owned by us or by our licensors and are protected by copyright, trademark, trade secret and other laws. Third-party components are used under their own licences, and their owners keep all their rights. These terms give you no ownership of anything and no right to use our names, logos or trademarks. Meta, Meta Quest and related marks belong to Meta Platforms, Inc. or its affiliates; the demo is not made, endorsed or sponsored by Meta.

8. The full game

The full RealBat Cricket VR game is sold through the Meta Quest Store. Buying and playing it are governed by the store's own terms and by the terms and privacy policy that come with the full game, not by these terms. Links in the demo to the store take you to a site we do not control.

9. Privacy

The demo does not ask you to create an account or sign in. It keeps its progress and settings (for example, whether you have seen the introduction, the balls you have faced and your graphics choices) in your own browser's storage, and they stay on your device. Your browser, and the networks that deliver the demo, handle technical information such as your IP address to send it to you. How we handle personal information in RealBat Cricket VR is described in our Privacy Policy.

10. Feedback

If you send us ideas, suggestions or other feedback about the demo or the game, you allow us to use them freely, for any purpose, without payment or any obligation to you.

11. Third-party services

The demo is delivered over the internet using third-party services, such as Cloudflare for hosting and delivery, and runs in your headset maker's web browser. Their availability and their own terms are outside our control, and we are not responsible for them.

12. Changes and availability

We may change, update, limit, suspend or end the demo, or any part of it, at any time and for any reason, with or without notice, and we have no obligation to keep it available or to support it. We may change these terms. The version in force is the one shown here, with its date; continuing to use the demo after a change means you accept the changed terms.

13. No warranties

The demo is a free preview provided "as is" and "as available". To the fullest extent permitted by law, we make no promises or warranties of any kind, express or implied, including that the demo will be accurate, uninterrupted, secure, free of errors or harmful components, compatible with your device or browser, or fit for any particular purpose, and we exclude all implied warranties, including of merchantability, satisfactory quality, fitness for a particular purpose and non-infringement. The demo is a game: its simulation is for entertainment and is not coaching or professional advice.

14. Limitation of liability

To the fullest extent permitted by law, we will not be liable for any indirect, incidental, special, consequential, exemplary or punitive damages, or for any loss of data, profits, revenue, goodwill or opportunity, arising out of or relating to the demo or these terms, however caused and on any theory of liability, even if we were told such damage was possible. To the fullest extent permitted by law, our total liability to you for all claims relating to the demo or these terms is limited to fifty US dollars (USD 50).

Nothing in these terms limits or excludes liability that cannot be limited or excluded by law, such as liability for death or personal injury caused by negligence, for fraud, or your statutory rights as a consumer.

15. Your responsibility to us

To the extent permitted by law, you agree to compensate us, and to defend and hold us harmless, against any claims, losses, damages, costs and expenses (including reasonable legal fees) arising from your breach of these terms, your misuse of the demo, or your violation of any law or anyone's rights.

16. Breaches and enforcement

If you break these terms, your permission to use the demo ends automatically and at once, and we may block your access without notice. Because the demo, its code and its assets are valuable and their misuse may cause harm that money alone cannot put right, we may seek an injunction or other court order, in addition to any other remedy, to stop or prevent a breach, especially of sections 5 and 7. The sections that by their nature should continue after your permission ends (including 5, 7, 10 and 13 to 18) continue to apply.

17. Governing law and disputes

These terms, and any dispute arising from them or from the demo, are governed by the laws of the place where the operator of RealBat Cricket VR is established, without regard to conflict-of-law rules, and the courts of that place have jurisdiction. If you are a consumer, you also keep the protection of the mandatory laws of the country where you live, and you may bring proceedings in its courts where the law allows. Before bringing any claim, please contact us so we can try to resolve it informally.

18. General

19. Contact

Questions about these terms, requests for permission, and reports of misuse or security issues: realbatvr@gmail.com.